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Lux
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Join Date: Jan 2015
Location: Cat
Old 09-21-2018 , 16:05   Re: [L4D2]High_Impact_Ragdoll_Deaths
Reply With Quote #6

Quote:
Originally Posted by cravenge View Post
Nice work, Lux!

I always find it weird when falling from high places vertically always results to the body becoming a death model rather than flailing around, which makes it less realistic.
Thanks! ye i disliked that too.

Quote:
Originally Posted by hoanganh81097 View Post
i add some code so i can defib
Nice what open source means adding your own stuff you want!



I made a small update incase anyone is using incapcrawling and crawls off an edge would have some strange effect



should i fix incap players crawling off an edge and not dying as they should if not incapped?
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Last edited by Lux; 09-21-2018 at 17:03.
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