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[L4D2]High_Impact_Ragdoll_Deaths
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cravenge
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Join Date: Nov 2015
Location: Chocolate Factory
09-21-2018 , 02:50 Re: [L4D2]High_Impact_Ragdoll_Deaths
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Nice work, Lux!
I always find it weird when falling from high places vertically always results to the body becoming a death model rather than flailing around, which makes it less realistic.
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