Quote:
Originally Posted by Lux
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Much obliged, as always. I really wanted to avoid that though, but time to get messy I guess.
I think there's no other entity that could be responsible for it and it's all tied to weapon_spawn. That's what blaquicat and I were using. But he says he got it all covered (or at least he thought so), while I, using his cfg, have it 50/50.
So now's the time to figure it out.