Quote:
Originally Posted by cravenge
Offtopic: May I ask which signature? Since you're the first one to give me feedback about it.
Also, check the plugins you have installed if some are using the old syntax of the natives and forwards that L4DT2 provides. There are times the frequent server crashes are caused by this.
So far, I haven't been able to notice any crashes on my Windows 7 and 10 computers.
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LOL old syntax you say.
Instead of posting this here, submit an issue on the github then...
Either way sounds like L4DDT2/gamedata problem not the syntax
ConnerRia this could be alternative method for you
Quote:
Originally Posted by Timocop
PHP Code:
stock bool IsFinalMap() { return (FindEntityByClassname(-1, "info_changelevel") == -1 && FindEntityByClassname(-1, "trigger_changelevel") == -1); }
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