Thread: [Solved] stop bullets from entity
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Natsheh
Veteran Member
Join Date: Sep 2012
Old 07-08-2019 , 18:44   Re: stop bullets from entity
Reply With Quote #4

Hook traceattack pre of the shield entity

Do a traceline change every entity behind that shield to solid not so the traceline continue till it no longer hit an entity then use boolean to block the attack by also hooking traceattack player and checking inside that forward if the attack was successfully blocked by using the boolean variable.


Or you could try testing with weapon_shield.
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Last edited by Natsheh; 07-08-2019 at 19:04.
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