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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 10-29-2011 , 10:03   Re: SourceMod 1.4 released!
#22

Quote:
Originally Posted by asherkin View Post
So you can script them into configs/binds without breaking things if someone already has the effect set.
That's lame. I wanted to remove effects from all players like sm_beacon @all 0, but it just toggled it.. But if you write sm_beacon to get usage, it shows that you can use [0/1] param.
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