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edon1337
Penguin Enthusiast
Join Date: Jun 2016
Location: Macedonia
Old 01-29-2018 , 06:18   Re: Objectcaps & Entity PlayerUse
Reply With Quote #4

Hey, sorry for reviving the thread!
First of all, this tutorial was useful for me, so I gotta thank you. So Ham_ObjectCaps can be used for multiple things, one of them being hooking IN_USE button? It would be nice adding more examples for the rest of the bits.

If I use
Code:
SetHamReturnInteger(FCAP_IMPULSE_USE)
will Ham_Use be triggered with a custom class-name, such as for ex: ent_newitem ?
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