Code:
public ev_ShowStatus(id) //called when id looks at someone
{
new name[32], pid = read_data(2);
new stats[8],bodyhits[8]
get_user_name(pid, name, 31);
new color1 = 0, color2 = 0;
if (get_user_team(pid) == 1)
color1 = 255;
else
color2 = 255;
new Float:height=0.35
//height=0.60
if (g_friend[id] == 1) // friend
{
new clip, ammo, wpnid = get_user_weapon(pid, clip, ammo);
new wpnname[32];
if (wpnid)
xmod_get_wpnname(wpnid, wpnname, 31);
new rank = get_user_stats(pid, stats, bodyhits)
if(g_iszombie[id])
{
set_hudmessage(color1, 50, color2, -1.0, height, 1, 0.01, 3.0, 0.01, 0.01);
ShowSyncHudMsg(id, gHudSyncInfo, "> ZOMBIE <^n%L", LANG_SERVER, "PLAYER_INFO1", name, rank, get_user_health(pid), wpnname);
}
else if(g_ishuman[id])
{
set_hudmessage(color1, 50, color2, -1.0, height, 1, 0.01, 3.0, 0.01, 0.01);
ShowSyncHudMsg(id, gHudSyncInfo, "> HUMAN <^n%L", LANG_SERVER, "PLAYER_INFO1", name, rank, get_user_health(pid), wpnname);
}
}
if (g_friend[id] != 1) //enemy
{
new rank = get_user_stats(pid, stats, bodyhits)
if(g_iszombie[id])
{
set_hudmessage(color1, 50, color2, -1.0, height, 1, 0.01, 3.0, 0.01, 0.01);
ShowSyncHudMsg(id, gHudSyncInfo,"> ZOMBIE <^n%L", LANG_SERVER, "PLAYER_INFO2", name, rank);
}
else if(g_ishuman[id])
{
set_hudmessage(color1, 50, color2, -1.0, height, 1, 0.01, 3.0, 0.01, 0.01);
ShowSyncHudMsg(id, gHudSyncInfo,"> HUMAN <^n%L", LANG_SERVER, "PLAYER_INFO2", name, rank);
}
}
}
Just in case I added it in both. If something is wrong let me know.