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EFFx
Veteran Member
Join Date: Feb 2016
Location: São Paulo, Brasil
Old 08-15-2018 , 14:46   Re: PUBNite - Battleground [BETA]
Reply With Quote #20

Updated to v1.1:

Code:
. Fixed tag mismatchs in some cvars.
. Added new natives:

native isTeamMate(iAttacker, iVictim)
native isUserKnockedOut(id)
native isPlayerInDuo(id)

. Added a check for spec players don't appear on the duo's list.
. Added a check for see if the player's teammate is in spec, if so, turn the duo off.
. Fixed the airdrop plane infinite sound bug.
. Fixed the wrong language on duo invite.
. Changed DMG_BLAST to DMG_HE in the impulse grenade.
. Fixed the AirDrop random crash.
. Changed some AirDrop checks.
. Fixed some hud positions.
. Added a menu for players be able to configure their custom map's points, use 'amx_weapons_origins' or 'amx_plane_origins'.
. Fixed an issue with players dropping over others players' head and dying due fall damage.
. Added 'pubg_weaponsmodels.ini' file to users be able to change the w_ models.
. Added a cfg files where users can manage all cvars.
. Removed some unecessary defines.
. Added new cvars: pubg_parachute_fallsped and pubg_impulsegrenade_impact.
. Fixed wrong language on MedKit.
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Last edited by EFFx; 08-15-2018 at 14:47.
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