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HellGG
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Join Date: Jan 2020
Old 01-05-2020 , 17:15   CS:GO closing when the map changes !
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Hello,

I recently made a CS:GO Server and when I change the map to a custom map my game crashes, a small window pops up and it says: Host_Error: recursively entered.

This only happens on Custom maps (Steam Workshop maps), YES I have a FastDL server and It does download the files. The server starts on de_mirage and everything works perfectly until I change the map to a custom map. This is the Console after the map change :


Quote:
CHostage::Precache: missing hostage models for map hns_floppytown. Adding the default models.
PlayerModelInfo: missing terrorist models for map hns_floppytown. Adding the default model tm_phoenix.
PlayerModelInfo: missing counter-terrorist models for map hns_floppytown. Adding the default model ctm_st6.
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
Commentary: Could not find commentary data file 'maps/hns_floppytown_commentary.txt'.
Error parsing 'BotProfile.db' - invalid template reference 'Rank'
Dropped Goku from server: Disconnect
Dropped CapitalBanana from server: Disconnect
-> Reservation cookie 0: reason reserved(yes), clients(no), reservationexpires(0.00)
Server is hibernating
this is my gamemode_server.txt :

Quote:
// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt

"GameModes_Server.txt"{"gameTypes"{"classic"{ "gameModes"{

/////////////////////////////////////////
// COMPETITIVE
/////////////////////////////////////////
"competitive"{


"maxplayers" "11" // Note that maxplayers doesn't go in the convar block.
// Another way to set maxplayers is to add -maxplayers_override XX to the cmd line.
"exec"
{
// Any config files listed here will be executed after the ones in gamemodes.txt.

"exec" "server_last.cfg"
}

"mapgroupsMP" // List of mapgroups valid for this game mode ( competitive )
{
"mg_bomb_se" ""
}


}
/////////////////////////////////////////
// CASUAL
/////////////////////////////////////////
"casual"{



"maxplayers" "30"

"exec"
{
"exec" "server.cfg"
}

"mapgroupsMP" // List of mapgroups valid for this game mode ( casual )
{
"hns_maps" ""
}



}}}"gungame"{"gameModes"{

/////////////////////////////////////////
// ARMS RACE
/////////////////////////////////////////
"gungameprogressive"{



"maxplayers" "10"

// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "server_last.cfg"
}

"mapgroupsMP"
{
"mg_armsrace" ""
}

"weaponprogression_ct"
{
"deagle" { "kills" "5" }
"awp" { "kills" "5" }
"knifegg" { "kills" "1" }
}

"weaponprogression_t"
{
"deagle" { "kills" "5" }
"awp" { "kills" "5" }
"knifegg" { "kills" "1" }
}



/////////////////////////////////////////
// DEMOLITION
/////////////////////////////////////////
"gungametrbomb"
{


"maxplayers" "10"

// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "server_last.cfg"
}

"mapgroupsMP"
{
"mg_demolition" ""
}

"weaponprogression_ct"
{
"m4a1" { "kills" "1" }
"awp" { "kills" "1" }
"Scar20" { "kills" "1" }
}

"weaponprogression_t"
{
"ak47" { "kills" "1" }
"awp" { "kills" "1" }
"g3sg1" { "kills" "1" }
}


}}}}

"mapgroups"
{
"mg_bomb_se" // mapgroup definition
{
"name" "mg_bomb_se"
"maps"
{
"de_dust_se" ""
"de_dust2_se" ""
"de_nuke_se" ""
"de_train_se" ""
"de_inferno_se" ""
"de_aztec_se" ""
}
}
}

"mapgroups"
{
"hns_maps" // mapgroup definition
{
"name" "hns_maps"
"maps"
{
"de_mirage" ""
"hns_floppytown" ""
"surf_ski_2_night_csgo" ""
"surf_ski_2_tsr_v1-7-2" ""
"" ""
"" ""
}
}
}
}}
I tried to verify the integrity of game files but it doesn't work as well. I will appreciate any solutions!
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