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Farmoza
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Join Date: Dec 2016
Old 02-18-2021 , 17:18   Re: [L4D1 AND L4D2] Machine Gun System
Reply With Quote #2

The plugin is good already tested but there are errors in the logs
L 02/19/2021 - 00:120: Info (map "c5m1_waterfront") (file "/game/left4dead2/addons/sourcemod/logs/errors_20210219.log")
L 02/19/2021 - 00:120: [SM] Exception reported: Invalid edict (474 - 474)
L 02/19/2021 - 00:120: [SM] Blaming: l4d_machine_gun_system.smx
L 02/19/2021 - 00:120: [SM] Call stack trace:
L 02/19/2021 - 00:120: [SM] [0] GetEdictClassname
L 02/19/2021 - 00:120: [SM] [1] Line 991, /home/groups/sourcemod/upload_tmp/phphGFJTv.sp::Event_PlayerUses
L 02/19/2021 - 00:120: [SM] Exception reported: Invalid edict (530 - 530)
L 02/19/2021 - 00:120: [SM] Blaming: l4d_machine_gun_system.smx
L 02/19/2021 - 00:120: [SM] Call stack trace:
L 02/19/2021 - 00:120: [SM] [0] GetEdictClassname
L 02/19/2021 - 00:120: [SM] [1] Line 991, /home/groups/sourcemod/upload_tmp/phphGFJTv.sp::Event_PlayerUses
L 02/19/2021 - 00:120: [SM] Exception reported: Invalid edict (507 - 507)
L 02/19/2021 - 00:120: [SM] Blaming: l4d_machine_gun_system.smx
L 02/19/2021 - 00:120: [SM] Call stack trace:
L 02/19/2021 - 00:120: [SM] [0] GetEdictClassname
L 02/19/2021 - 00:120: [SM] [1] Line 991, /home/groups/sourcemod/upload_tmp/phphGFJTv.sp::Event_PlayerUses
L 02/19/2021 - 00:13:23: [SM] Exception reported: Invalid edict (529 - 529)
L 02/19/2021 - 00:13:23: [SM] Blaming: l4d_machine_gun_system.smx
L 02/19/2021 - 00:13:23: [SM] Call stack trace:
L 02/19/2021 - 00:13:23: [SM] [0] GetEdictClassname
L 02/19/2021 - 00:13:23: [SM] [1] Line 991, /home/groups/sourcemod/upload_tmp/phphGFJTv.sp::Event_PlayerUses
L 02/19/2021 - 00:16:12: [SM] Exception reported: Invalid edict (511 - 511)
L 02/19/2021 - 00:16:12: [SM] Blaming: l4d_machine_gun_system.smx
L 02/19/2021 - 00:16:12: [SM] Call stack trace:
L 02/19/2021 - 00:16:12: [SM] [0] GetEdictClassname
L 02/19/2021 - 00:16:12: [SM] [1] Line 991, /home/groups/sourcemod/upload_tmp/phphGFJTv.sp::Event_PlayerUses
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