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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 03-05-2011 , 14:03   [TF2] RocketBounce
Reply With Quote #1

It makes rockets reflect off walls, 'nuff said.

Someone requested this months ago. I originally had it written in C++, but with the release of SDKHooks2 this can now be done in pawn.

Use the sm_rb_max cvar to set how many times a rocket will bounce before detonating, the default it 2.

Hopefully the math stuff helps people out with more useful things
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File Type: sp Get Plugin or Get Source (rocketBounce.sp - 4582 views - 3.1 KB)
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Last edited by asherkin; 09-02-2015 at 14:49.
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