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[CS:GO] Uncache all particles for custom maps [NEW]
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SHUFEN
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Join Date: Jun 2014
Location: Japan, Tokyo
02-28-2019 , 02:42 Re: [CS:GO] Uncache all particles for custom maps
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We fixed this problem for Windows, since 4 years ago.
Concretely, It is able via CParticleSystemDefinition::Uncache and CUtlSymbolTable::RemoveAll.
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