Thread: [Subplugin Submission] AmmoPacks per map (like Lgk)
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LearninG
Senior Member
Join Date: Apr 2019
Location: Iran
Old 09-13-2019 , 06:27   Re: AmmoPacks per map (like Lgk)
Reply With Quote #6

If using tries , bool is not necessary , create trie on plugin_init() , on ApCommand get user authid , check if it matches with what we have in trie , after giving ammo packs save user authid in trie so we know this authid has used command ( we will block him to access the command later by checking trie value ) and at last destroy trie on plugin_end() to free up memory.

example code :
Code:
#include <amxmodx> #include <cstrike> new Trie:g_tUsedCommand public plugin_init() {         register_plugin("free money per map" , "1.0" , "LearninG")         register_clcmd("say /money" , "give_money")         g_tUsedCommand = TrieCreate() } public give_money(id) {         new szAuthid[35]         get_user_authid(id , szAuthid , charsmax(szAuthid)) // szAuthid now contains user authid         if( TrieKeyExists( g_tUsedCommand, szAuthid ) )  // if we have szAuthid in trie         {                 client_print(id , print_chat , "[AMXX] You have used this command")         }         else         {                 cs_set_user_money(id , cs_get_user_money(id) + 5000)                 client_print(id , print_chat, "[AMXX] You got 5000 money")                 TrieSetCell( g_tUsedCommand, szAuthid, 1 )  // save user authid in trie         } } public plugin_end( ) {     TrieDestroy( g_tUsedCommand ) }
for more information about Tries : https://forums.alliedmods.net/showthread.php?t=201872

Last edited by LearninG; 09-13-2019 at 15:53.
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