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[CS:GO] Uncache all particles for custom maps [NEW]
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Agent Wesker
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Join Date: Apr 2012
12-01-2019 , 19:01 Re: [CS:GO] Uncache all particles for custom maps
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Originally Posted by
SHUFEN.jp
We fixed this problem for Windows, since 4 years ago.
Concretely, It is able via CParticleSystemDefinition::Uncache and CUtlSymbolTable::RemoveAll.
If anyone has an up-to-date extension / plugin for this issue it would be greatly appreciated! Doesn't work since CS:GO Agent update!
Last edited by Agent Wesker; 12-01-2019 at
20:03
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