Quote:
Originally Posted by EFFx
The idea of API is acceptable as soon as you start making a MOD y'know? Owners will be able to download it and use it on another plugins instead of opening a 2 thousand lines plugin to find where he wants to edit something. There are a lot of CSGO Mods out there, make yours special ^^.
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That is true for public mods, but not necessarily for private ones - which this was at start.
It was sold as a mod targeted mostly at "casual" server owners that cannot make any modification by themselves.
Developing a good API is a work that unfortunately clients do not care about, they care about features.
That's why natives that do exists are used only between its plugins, but with a help of community it may change.