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rauros
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Join Date: Dec 2007
Old 04-10-2010 , 14:36   SXPM (Synergy Experience Mod)
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Hi everyone. I finally finished the first version of my Synergy Experience Mod, from scratch (I thought to translate from SCXPM but I could not).

Features:
  • 9 Skills (but right now only work 7).
  • SQLite automatic store system.
TODO list:
  • A menu.
  • Fix 2 wrong skills.
Tested on:
  • Multiplayer Synergy own listenserver with another friend.
Comands:
  • "sxpm_player_info": Shows your info.
  • "sxpm_expend_point" <skill> <amount>: Expend amount of points on that skill. For instance: sxpm_expend_point 1 3
  • "sxpm_restart_player" Remove your skill points and make them useable again.
  • "sxpm_add_expend_points" <client> <amount>: Add expend points (server only)
  • "sxpm_networkprop" DEBUG PURPOSES. WILL BE REMOVED ON FINAL RELEASE.
About skills: they are similar that SCXPM skills, here a copy:

Selectable skills:

1. Strength (limit 400):
Starthealth + Strength-Level * 1.

2. Superior Armor (limit 450):
Startarmor + Armor-Level * 1.

3. Regeneration (limit 300):
1-5 HP every (150.5-(Regenerationlevel/2)) seconds.

4. Nano Armor (limit 300):
1-5 HP every (150.5-(Nanoarmorlevel/2)) seconds

NOT FINISHED:
//5. Ammunition Reincarnation:
//Ammunition for current weapon every
//(90-(Ammolevel*2.5)) seconds.

6. Anti Gravity Device (limit 40):
If 1 is real gravity: 1 - (0.8 * AntiGravLevel/40)

7. Speed increase (limit 80):
If 1 is real speed: 1 + 1 * SpeedLevel/80

NOT FINISHED:
//8. Team Power:
//Supports nearby teammates with HP
//and AP and also yourself on higher level.

9. Block Attack (limit 140):
Every 0.5 seconds, it a random, between 0 and 300:
Invencible if <random> less or equal than BlockAttackLevel.
In other words: 46.6% of chance.
Attached Files
File Type: sp Get Plugin or Get Source (sxpm.sp - 2301 views - 20.4 KB)

Last edited by rauros; 04-10-2010 at 15:44.
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