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J0BL3SS
Senior Member
Join Date: Sep 2020
Location: Turkey/Istanbul
Old 02-22-2021 , 02:42   Re: Boss ability after losing first life.
Reply With Quote #2

"Arg0" of all abilities in FF2 works separately from the subplugin. "Arg0" sets when the ability will run
-1 : Lifeloss, 0: Rage, 1: Used for charge abilities.
for example:

Code:
"ability4"
{
	"name"		"rage_stunsg"	// ability name
	"arg0"		"-1"			// the arg0
	"arg1"		"6.125"			// duration
	"plugin_name"	"ffbat_defaults"	//subplugin name
}
This Ability will launch when boss loses a life.

Also there is COnditions exist. https://wiki.teamfortress.com/wiki/Cheats

Conndition 66 Used with Invisiblity Spell. Makes you flicker while attack.

And an ability existed for using conditions:
Code:
"abilityX"
{
	"name"	"rage_tfcondition"
	"arg1" "72 ; 7 ; 66 ; 7" // Boss Conditions (TFCond ; Duration)
	"arg2" "48 ; 7 ; 103 ; 7 " // Player Conditions (TFCond ; Duration)
	"arg3" "800" // Distance
	"plugin_name"	"ff2_tfcond"
}
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