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shavit
AlliedModders Donor
Join Date: Dec 2011
Location: Israel
Old 04-27-2012 , 10:25   Re: ExtendedComm v3.0.8b (Updated: 4/17/11)
Reply With Quote #288

Quote:
Originally Posted by thetwistedpanda View Post
I'd rather not add any further methods for players to detect if they've been punished or not, since I can only see it exacerbating the issue and requiring further action. I.e. if you mute someone who's intentionally spamming, and they know this, they'd likely start spamming chat or asking for an unmute.

extendedcomm_delay_queries is a feature that really serves no purpose. Originally it was supposed to save all punishments until the end of the map, and then upload them to the database, for servers that were under extreme load. But in an update the EndOfMap feature became OnClientDisconnect, losing much of it's purpose. Basically if the cvar is enabled, stuff is saved on disconnect. If it's disabled, stuff is saved as soon as the admin issues the command..
So if im setting delay query to 0 and im muting someone it will unmute when changing map?
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