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Choosing the right branch of hl2sdk and MetaMod
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asherkin
SourceMod Developer
Join Date: Aug 2009
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04-09-2020 , 14:19 Re: Choosing the right branch of hl2sdk and MetaMod
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CS 1.6 uses the GoldSrc engine, not the Source engine, so it does not use any version of the HL2SDK or Metamod:Source.
The HL2SDK branches are named after the engine version they're for, so hl2sdk-cstrike for CS:S and hl2sdk-csgo for CS:GO.
The MM:S branches are named after the MM:S version they're for, so you'd compile a MM:S plugin against the branch for whatever version of MM:S you have running on the server.
For GoldSrc games like CS1.6 you would need to look into the HLSDK and Metamod / AMXModX.
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