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wgooch
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Join Date: Dec 2008
Old 01-11-2009 , 19:51   Re: [L4D] Restricted Zones
Reply With Quote #6

Quote:
Originally Posted by Shango View Post
Code:
 

    // We program a check function to execute every 500 milliseconds (1/2 of a second)
    CreateTimer(0.5, LocationCheckThread, _,TIMER_REPEAT);

}
Umm.. wouldn't this be a strain on the server? ie wouldn't it cause lag? i'm not sure on how resource taxing things like this are i'm just asking...

The game is always checking what area that the player is in, so I don't think that this would cause much of a problem, but I'm really bad at this stuff so don't take my word for it.
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