!checkplayers works great, glad you could get it working
anyway... more bugs for you
When a T last requests a CT, then another CT kills the T, the beacons are turned off on both LR players, and starts beaconing the CT that wasn't even participating in the LR.
When no Ts are rebelling, and somebody types !checkplayers, the message saying that there are no rebelling Ts is broadcasted to the whole server, rather than just the person who said !checkplayers.
Also, not sure if it was just a random bug... but at the end of a s4s that I won, I was left with no ammo in my gun as a CT. But we tried again and I *think* it worked fine.
We are doing all this testing on a test server
We are waiting for you to put in some sort of way to tell who won gun toss before we use this plugin on our real hosties server. Distance meter works best
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