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[TF2] Locker Overheal (v1.1 updated 3/19/10)
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Pawn 3-pg
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Join Date: Jul 2009
01-16-2010 , 14:08 [TF2] Locker Overheal (v1.1 updated 3/19/10)
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Locker Overheal
Version 1.1 - March 19, 2010
Sets a player's health to 150% when touching a resupply locker in spawn. The health boost drains away just like the overheal from a medic's medigun.
Cvars
:
sm_locker_overheal_enabled - 1/0
Uses the default TF2 Cvars for the medigun for the max overheal and decay duration:
sm_cvar tf_max_health_boost (default 1.5) for the max overheal
sm_cvar tf_boost_drain_time (default 15 seconds) for the duration
Commands
:
None
Many thanks to CrancK for his help with this.
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(locker_overheal.sp - 2556 views - 5.4 KB)
Last edited by Pawn 3-pg; 03-19-2010 at
22:40
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