View Single Post
Simon Logic
Senior Member
Join Date: Nov 2006
Location: RF
Old 11-23-2007 , 06:46   Re: GHW Connect Messages
Reply With Quote #4

LOL, i made a template for new plugin which should be as much customizable as my Preset KillStreak plugin but have no time to start to work on it yet. I think you have a chance to make it an ultimate connection announcer plugin which will cover all user needs.

Here is what i was going to implement:
1) let user to set string format per each area where announce msg should appear: in chat, at HUD, at console; don't forget to double them for connect & disconnect events (so, there will be 6 more cvars). Each format has predefined vars which will be replaced by values, i.e.
%n% - player name
%s% - player steam id
%i% - player ip
%c% - country
%r% - player rank

2) you should rearrange config params per each of two events (connect/dicsonnect) by using the following flags:
Code:
			c - announce in Chat
			h - announce at HUD
			o - announce within cOnsole
			s - announce with sound
Hope you'll find time to improve it
__________________
my modest stuff: AXN 1.6.1 | plugins | bsp2csdm

Last edited by Simon Logic; 11-23-2007 at 06:55.
Simon Logic is offline
Send a message via Skype™ to Simon Logic