Quote:
Originally Posted by {[*G.C*
} Soloist]I have a request/suggestion. I have updated the extralevels2 by cheeserm so that the amount Bloodlust given for an onos is less than the other forms to prevent perma-charge onos, and I believe i changed it for this plugin so here is the code that could be added if you want?
Line 64
Code:
#define BLOODLUSTONOS 7 // Amount Blood lust is decresed by for onos
Line 473
Code:
// Blood Lust
new onosclass = ns_get_class(id)
if ( onosclass == CLASS_ONOS )
{
new Float:energy = entity_get_float(id, EV_FL_fuser3)
energy += (( BLOODLUSTSPEED * g_bloodlustupgrade[id] ) / BLOODLUSTONOS )
if ( energy > 1000.0 )
energy = 1000.0
entity_set_float(id, EV_FL_fuser3,energy)
}
else
{
Line 492
Edit: It works the value i have BLOODLUSTONOS set to is 7 so that gives him permacharge but as if he is attacking it will decrease the energy.
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Karlos can you add this to the plugin or not?
Also a problem that I see is when you reach above level 10 the level number and percentage above the xp bar doesnt show up unless u have just killed someone or your attacking cc/hive, can that be fixed to always show up?