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Armoury Manager
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Bugsy
AMX Mod X Moderator
Join Date: Feb 2005
Location: NJ, USA
02-16-2016 , 22:00 Re: Armoury Manager
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43
I understand your issue.
All weapons on a map are saved to the config file once you make a single change, whether its a creation or change to an existing. Each weapon uses 40 bytes to store in the config file. So if you have 10 entities on a map, it will be 400 bytes, 25 entities will be 1000 bytes.
Your file is 682 bytes. I'm not sure how the size of your file got like that. 682 / 40 = 17.05 which is bad.
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Last edited by Bugsy; 02-17-2016 at
07:12
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