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Toquero
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Join Date: Nov 2017
Old 01-07-2018 , 09:42   Valve Hammer Editor
Reply With Quote #1

I made a map in Valve Hammer Editor 3.5 version, with textures and all, but when i try to compile it says "halflife.wad could not be loaded.
Wad file can not be found."

The location is correct i check. What's the problem?


Here is the full error:

Code:
hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlcsg -----
Command line: C:\Hammer\zhlt\hlcsg.exe "D:\CS\CS 1.6\cstrike\maps\v2"
Entering D:\CS\CS 1.6\cstrike\maps\v2.map

Current hlcsg Settings
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       4 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
max lighting memory   [ 6291456 ] [ 6291456 ]
priority              [  Normal ] [  Normal ]

noclip                [     off ] [     off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
clip hull type        [  legacy ] [  legacy ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
nullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
 (0.04 seconds)
SetModelCenters:
 (0.00 seconds)
CSGBrush:
 (0.11 seconds)

Warning: Wad file '\mapa\halflife.wad' not found
Error: Could not open wad file \mapa\halflife.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist



-----   END   hlcsg -----



hlbsp 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlbsp -----
Command line: C:\Hammer\zhlt\hlbsp.exe "D:\CS\CS 1.6\cstrike\maps\v2"
>> There was a problem compiling the map.
>> Check the file D:\CS\CS 1.6\cstrike\maps\v2.log for the cause.

-----   END   hlbsp -----



hlvis 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlvis -----
Command line: C:\Hammer\zhlt\hlvis.exe "D:\CS\CS 1.6\cstrike\maps\v2"
>> There was a problem compiling the map.
>> Check the file D:\CS\CS 1.6\cstrike\maps\v2.log for the cause.

-----   END   hlvis -----



hlrad 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
-----  BEGIN  hlrad -----
Command line: C:\Hammer\zhlt\hlrad.exe "D:\CS\CS 1.6\cstrike\maps\v2"
>> There was a problem compiling the map.
>> Check the file D:\CS\CS 1.6\cstrike\maps\v2.log for the cause.

-----   END   hlrad -----

Last edited by Toquero; 01-07-2018 at 10:23. Reason: Code.
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