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Powerlord
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Join Date: Jun 2008
Location: Seduce Me!
Old 07-15-2018 , 06:00   Re: [TF2] Sever's time limit isn't working
Reply With Quote #3

How TF2 deals with the timelimit by default depends on the map type.
  • Timelimit is completely ignored
    • Mann Vs. Machine
  • Map ends immediately if one team is ahead. If the teams are tied, ends in a stalemate or goes to Sudden Death depending on setting of mp_stalemate_enable
    • Capture the Flag
    • Symmetric Control Points (5CP)
  • Map ends at the end of the round. In multi-stage maps, BLU only wins the round when they win the final stage.
    • Arena
    • Attack/Defend Control Points
    • Mannpower
    • Payload
    • PASS Time
    • Player Destruction
    • Robot Destruction
    • Special Delivery (I think?)
  • Map ends at the end of the current stage of a multi-stage map
    • Payload Race (on all official maps anyway)
    • Territorial Control

The cvar mp_stalemate_at_timelimit can be used to make all maps use the CTF/5CP system.
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