Quote:
Originally Posted by Powerlord
I was under the impression that DispatchKeyValue doesn't work after an entity has been created. I believe bl4nk has said such in another thread.
Anyway, I'll be doing some testing later tonight.
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It works for sure.. You could even dispatchkeyvaluevector origin on a player and it will teleport them... I think.
Regardless, you pretty much have to do it to name clients, and i'm sure it works.
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