View Single Post
Author Message
Lux
Veteran Member
Join Date: Jan 2015
Location: Cat
Old 01-26-2016 , 06:22   [L4D2]RandomWitch/LMC_RandomWitch +12 Models(Updated 01/03/2017)
Reply With Quote #1

Hey Not really sure why no one has done this before but well i'm doing it

I did infact get the Real Witch_Bride to spawn but when ever you startle her she forces a panic event


but well model is good enough it comes with the music too.

PHP Code:
"RandomWitch"PLUGIN_VERSION"Version of RandomWitch"

"RW_Enable"
"1""Should We Enable Random Witch" 
Anybug?

///////////////////////////////////////////////////////////////////////////////////////////////////////


PHP Code:
// This file was auto-generated by SourceMod (v1.9.0.6056)
// ConVars for plugin "LMC_RandomWitch.smx"


// Should We Enable Random Witch
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
lmc_randomwitch "1"

// Chance out of 100 to have a overlay model, (0, 100)
// -
// Default: "25"
// Minimum: "0.000000"
// Maximum: "100.000000"
lmc_randomwitchchance "25" 
LMC_RandomWitch release
Note you can use both of these plugins together.

Requirement:
Lux's Model Changer
Module required:LMCCore
Optional For ragdoll deaths:
LMCEDeathHandler
//////////////////////////////////////////////////////////////////////////////////////////////////////
Attached Files
File Type: sp Get Plugin or Get Source (RandomWitch.sp - 3389 views - 1.7 KB)
File Type: sp Get Plugin or Get Source (LMC_RandomWitch.sp - 2487 views - 4.6 KB)
__________________
Connect
My Plugins: KlickME
[My GitHub]

Commission me for L4D

Last edited by Lux; 05-08-2020 at 16:59. Reason: update
Lux is offline