View Single Post
Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 06-26-2014 , 16:35   Re: [TF2] Taunt 'em
Reply With Quote #8

I'll note that I didn't actually test this plugin as I've been at work.

Quote:
Originally Posted by pendrive148 View Post
"coop" taunt not work =/
You make the action, but the another player can't complete the taunt...
but is a good plugin for single taunts, thanks :)
Hmm, chances are the game attempts to validate the taunt during the CTFPlayer::MimicTauntFromPartner(CTFPlayer*) call. Or possibly not... no way of telling without further testing.

Edit: I see a call to CPlayerInventory::GetInventoryItemByItemID(ul ong long,int *) in CTFPlayer::HandleTauntCommand(int), which will fail for items created with this plugin... but that's not involved in the mimic code afaict.

Quote:
Originally Posted by pendrive148 View Post
For me it works perfectly
It's probably just missing from the sm_tauntem_list then... I didn't actually check the IDs, just the part of the code with the names and numbers.
__________________
Not currently working on SourceMod plugin development.

Last edited by Powerlord; 06-26-2014 at 16:44.
Powerlord is offline