I'll note that I didn't actually test this plugin as I've been at work.
Quote:
Originally Posted by pendrive148
"coop" taunt not work =/
You make the action, but the another player can't complete the taunt...
but is a good plugin for single taunts, thanks :)
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Hmm, chances are the game attempts to validate the taunt during the CTFPlayer::MimicTauntFromPartner(CTFPlayer*) call. Or possibly not... no way of telling without further testing.
Edit: I see a call to CPlayerInventory::GetInventoryItemByItemID(ul ong long,int *) in CTFPlayer::HandleTauntCommand(int), which will fail for items created with this plugin... but that's not involved in the mimic code afaict.
Quote:
Originally Posted by pendrive148
For me it works perfectly
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It's probably just missing from the sm_tauntem_list then... I didn't actually check the IDs, just the part of the code with the names and numbers.
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