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Ownkruid
Senior Member
Join Date: Nov 2013
Old 12-28-2015 , 10:27   Re: [ANY] Custom Weapons Menu (very easy to configure) v1.1
Reply With Quote #9

Code:
L 12/28/2015 - 16:25:58: [SM] Displaying call stack trace for plugin "fpvm_interface.smx":
L 12/28/2015 - 16:25:58: [SM]   [0]  Line 154, fpvm_interface.sp::OnClientWeaponSwitchPost()
L 12/28/2015 - 16:25:58: [SM] Native "SetEntProp" reported: Property "m_iSecondaryReserveAmmoCount" not found (entity 0/worldspawn)
L 12/28/2015 - 16:25:58: [SM] Displaying call stack trace for plugin "fpvm_interface.smx":
L 12/28/2015 - 16:25:58: [SM]   [0]  Line 382, E:\franugcompiler\include\smlib/weapons.inc::Weapon_SetSecondaryAmmoCount()
L 12/28/2015 - 16:25:58: [SM]   [1]  Line 215, fpvm_interface.sp::RefreshWeapon()
L 12/28/2015 - 16:25:58: [SM]   [2]  Line 176, fpvm_interface.sp::Native_AddWeapon()
L 12/28/2015 - 16:25:58: [SM] Native "FPVMI_AddViewModelToClient" reported: Error encountered while processing a dynamic native
L 12/28/2015 - 16:25:58: [SM] Displaying call stack trace for plugin "franug_cwm.smx":
L 12/28/2015 - 16:25:58: [SM]   [0]  Line 166, franug_cwm.sp::Menu_Handler2()
L 12/28/2015 - 16:26:02: [SM] Native "GetEntProp" reported: Entity -1 (-1) is invalid
L 12/28/2015 - 16:26:02: [SM] Displaying call stack trace for plugin "fpvm_interface.smx":
L 12/28/2015 - 16:26:02: [SM]   [0]  Line 154, fpvm_interface.sp::OnClientWeaponSwitchPost()
Works on 2 out of 3 servers. On Hide'N'Seek this is being spammed in my logs.
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