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paulo_crash
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Join Date: May 2016
Location: Brazil
Old 01-19-2019 , 09:01   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1589

Quote:
Originally Posted by vegeta1241 View Post
Same problem
Try changing the following commands:
Code:
//Damage Printer
wm_damageprint_auto_color		"1"	//Whether colors are automatically inserted for damage values, changing depending on if the damage resulted in a kill
wm_damageprint_enabled			"1"	//Whether to enabled damage print to client on round end
wm_damageprint_format			"--> ({DMG_TO} dmg / {HITS_TO} hits) to ({DMG_FROM} dmg / {HITS_FROM} hits) from {NAME} ({HEALTH} HP)"	//Format of the damage output string. Avaliable tags are in the default, color tags such as {LIGHT_RED} and {GREEN} also work.
It is located in the folder csgo\cfg\warmod file ruleset_global.cfg.
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