Quote:
Originally Posted by deltron
The default gravity is 1.0. The cvar setting is a float value that is parsed to the SourceMod SetEntityGravity function, it's not the same as the sv_gravity.
0.01 is the lowest gravity setting and 2.0 is the highest.
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So a setting of 0.5 for the gravity would give about half the normal game gravity, and a setting of 2.0 would give double the normal game gravity?
or...?
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