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[L4D/L4D2] Infected Health Gauge (Tank & Witch & Special)
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Dragokas
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Join Date: Nov 2017
Location: Ukraine on fire
11-20-2021 , 07:00 Re: [L4D/L4D2] Infected Health Gauge (Tank & Witch & Special)
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Updated.
Quote:
1.0.3.1 (20-Nov-2021) Dragokas
- Various speed optimizations (recommended to delete old l4d_infected_hp.cfg).
- Better methodmaps.
- Improved L4D1 support.
- removed versus cvar values differentiations for code simplification. Who need them, may manually set desired values in cfg.
- removed witch counter in witch name display for better performance.
- Timer client safe check.
- Cvar precache.
- Events hook unload on plugin disable.
- Fixed buffer sizes.
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(l4d_infected_hp.sp - 671 views - 10.5 KB)
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