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: [FF2]
[Abilities] Dynamic Defaults v1.3.2 (many new adds!)
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Chdata
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Join Date: Aug 2012
Location: Computer Chair, Illinois
02-22-2015 , 09:43 Re: [Abilities] Dynamic Defaults + GLIDE v1.0.0 (a better mousetrap)
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3
What do you mean by mousetrap
need something that disables rotating camera pl0x
You can do that with setclientviewentity, just parent something to the player. The only problem is I'm not sure how to smoothly prevent the actual mercenary from rotating while that's going on.
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Last edited by Chdata; 02-22-2015 at
09:44
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