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[CS:GO] Precache from mdl & pcf & vmt
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gubka
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Join Date: Jan 2012
Location: Russia
08-11-2018 , 14:20 Re: [CS:GO] Precache from mdl & pcf & vmt
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Originally Posted by
SHUFEN.jp
What is difference between ModelsPrecacheParticle and PrecacheGeneric? As capability.
PrecacheGeneric is famous way for all times and there is no problem for CS:GO.
I don't understand why you extract textures path from pcf with decoding binary.
And reason of why re writing to ParticleEffectNames. Effect names are registered automatically when PrecacheGeneric.
Ok thanks, i wont extract names
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