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ThatOneGuy
Veteran Member
Join Date: Jul 2012
Location: Oregon, USA
Old 05-30-2014 , 20:27   Re: TOGs Deathmatch Team Balancer v1.2
Reply With Quote #8

Updated plugin to v1.2:
  • Fixed problem i noticed in the code that the check immunity function could take off a players immunity.
  • Fixed error that could have occured if check immunity or check balance functions were called via rcon (print to chat would cause an error, since client isnt in game).
  • Added check to see if plugin is enabled before checks on player death.
  • Added cooldown time (configurable via cvar) for players who are switched, as well as a minimum number of players (configurable via cvar) needed for the cooldowns to activate (and ability to disable cooldown time all together).
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