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TOGs Deathmatch Team Balancer
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ThatOneGuy
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Join Date: Jul 2012
Location: Oregon, USA
05-30-2014 , 20:27 Re: TOGs Deathmatch Team Balancer v1.2
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Updated plugin to v1.2:
Fixed problem i noticed in the code that the check immunity function could take off a players immunity.
Fixed error that could have occured if check immunity or check balance functions were called via rcon (print to chat would cause an error, since client isnt in game).
Added check to see if plugin is enabled before checks on player death.
Added cooldown time (configurable via cvar) for players who are switched, as well as a minimum number of players (configurable via cvar) needed for the cooldowns to activate (and ability to disable cooldown time all together).
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