View Single Post
Author Message
blood2k
Senior Member
Join Date: Mar 2014
Old 01-17-2020 , 18:46   Easiest way to attach bones to a custom 1.6 skin?
Reply With Quote #1

Hey guys,

I've been googling what the easiest way to create a cs 1.6 skin would be. I've found ways to open existing player models and edit textures. However, I'm looking to import player models from other games instead of just retexturing existing ones. I would really like to know if anyone knows how this can be done? There are player bones/mesh that needs to be assigned to these models in order for them to actually be able to walk/duck etc.. and this is the information I can't find anywhere online.

Maybe there's some sort way people are copying existing mesh from some "base" half life model and importing it on top of their custom player models. Please let me know.
blood2k is offline