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donrevan
AlliedModders Donor
Join Date: Jul 2010
Old 04-07-2018 , 21:06   Re: [EXTENSION] NPCs in CS:S (extended)
Reply With Quote #9

Quote:
Originally Posted by kadet.89 View Post
Btw some of the signature hooks are excessive and can be avoided... those for emitting sounds and testing collision and some others.
Yes and only about 90% of the actual gamedata is being used. A patch would be great!

Quote:
Originally Posted by kadet.89 View Post
I spent months trying to bring this extension to linux platform, unfortunately there are constructions that are extremely difficult to understand.
Where do you have problems understanding it? Maybe I can help you.

Quote:
Originally Posted by kadet.89 View Post
... all these signatures for windows... it's even hard to find them for linux,
but windows binaries provide no clues at all.
It isn't a difficult task, it's just time consuming. CS:S has very little inlined functions and once you have the old cs:s binary (the original signatures match to) it's easy to spot when looking at the source at the same time (most of the time).
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