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cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 09-05-2016 , 22:41   [L4D2] Get-Up Fixes Reloaded
Reply With Quote #1

Just posting a working version of the three get-up fix plugins. Also, doesn't require l4d2util anymore but still does need a fully working l4d2_direct.

Since l4d2util uses survivor index, this gets the player's model instead. So far, it's working 100% as of now. Also, if the model sequences have changed, please notify me by PM and try to help. Of course, credits will be given.

FUNCTIONS:
  • Get-Up Fix = With this, all players' getup animations should be fixed, meaning all survivors including L4D1 will never have any extra animations to be played.
  • Double Get-Up Fix = With this, it does that the same thing above but prevents the animations from being played twice.
  • Get-Up Damage Fix (New) = Prevents survivors while in get-up animation to take damage from anything (even world and point_hurt but not death).

CREDITS: To the original coder(s) of the plugins.

L4D2 Direct --> https://github.com/ConfoglTeam/l4d2_direct

Quote:
06-09-16
- First release.

09-13-16
- Added the links for the plugins' dependencies.

09-20-16
- New one plugin included to perfect this thread.

10-13-16
- No longer requires Left 4 Downtown 2 extension.
- Update for Double Get-Up Fix plugin.
Attached Files
File Type: sp Get Plugin or Get Source (get-up_fix-l4d2.sp - 661 views - 9.7 KB)
File Type: smx get-up_fix-l4d2.smx (8.3 KB, 730 views)
File Type: smx get-up_damage_fix-l4d2.smx (7.0 KB, 630 views)
File Type: sp Get Plugin or Get Source (get-up_damage_fix-l4d2.sp - 1075 views - 6.6 KB)
File Type: sp Get Plugin or Get Source (double_get-up_fix-l4d2.sp - 622 views - 10.9 KB)
File Type: smx double_get-up_fix-l4d2.smx (9.3 KB, 712 views)

Last edited by cravenge; 10-23-2016 at 22:35.
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