Just posting a working version of the three get-up fix plugins. Also, doesn't require l4d2util anymore but still does need a fully working l4d2_direct.
Since l4d2util uses survivor index, this gets the player's model instead. So far, it's working 100% as of now. Also, if the model sequences have changed, please notify me by PM and try to help. Of course, credits will be given.
FUNCTIONS:- Get-Up Fix = With this, all players' getup animations should be fixed, meaning all survivors including L4D1 will never have any extra animations to be played.
- Double Get-Up Fix = With this, it does that the same thing above but prevents the animations from being played twice.
- Get-Up Damage Fix (New) = Prevents survivors while in get-up animation to take damage from anything (even world and point_hurt but not death).
CREDITS: To the original coder(s) of the plugins.
L4D2 Direct --> https://github.com/ConfoglTeam/l4d2_direct
Quote:
06-09-16
- First release.
09-13-16
- Added the links for the plugins' dependencies.
09-20-16
- New one plugin included to perfect this thread.
10-13-16
- No longer requires Left 4 Downtown 2 extension.
- Update for Double Get-Up Fix plugin.
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