You have to call bmod_object_set_callback(entity,1) on objects you want to get callback from.
Code:
public whatever(){
...
new Float:size[3] = {24.0,24.0,24.0}
bmod_object_add(entity,BMOD_sphere,1.0,size)
bmod_object_set_callback(entity,1)
}
public bmod_forward_contact(ent1,ent2,Float:distance){
...
}
If you don't want to get callback anymore, call bmod_object_set_callback(entity,0).
Is this bad 'feature'? Should every object call this callback automaticly?
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