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Backup
Senior Member
Join Date: Jul 2010
Location: Česká Republika
Old 02-18-2012 , 18:28   Re: Module: BMOD - Extended Physics Module
Reply With Quote #28

You have to call bmod_object_set_callback(entity,1) on objects you want to get callback from.
Code:
public whatever(){
    ...
    new Float:size[3] = {24.0,24.0,24.0}
    bmod_object_add(entity,BMOD_sphere,1.0,size)
    bmod_object_set_callback(entity,1)
}
public bmod_forward_contact(ent1,ent2,Float:distance){
    ...
}
If you don't want to get callback anymore, call bmod_object_set_callback(entity,0).

Is this bad 'feature'? Should every object call this callback automaticly?
__________________
Sorry for my english.

Last edited by Backup; 02-18-2012 at 18:29.
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