Quote:
Originally Posted by Arkshine
Try that.
Unzip setanimation-files in /dlls (1.8.2) or /modules (1.8.3-dev)
In your plugin use the OnSetAnimation forward:
Code:
public OnSetAnimation(player, anim)
{
// return PLUGIN_HANDLED to block the call
}
EDIT: I guess I could add a native later.
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BIG thanks, this is insane job. We can replace default CS animations now
The superiority of this - it can play any animation (fox example some broken animations with hand reference bound to GaitSequence)