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[TF2] TF2Attributes (v1.7.2, 2022/09/18)
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Wander
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Join Date: Mar 2011
Location: The Netherlands
03-30-2013 , 23:30 Re: [TF2] TF2Attributes (v1.0.0, 03/08/2013)
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23
Quote:
Originally Posted by
MasterOfTheXP
Try
TF2_AddCondition(client, TFCond_SpeedBuffAlly, 0.3);
after you give the attribute. It's what VSH does to re-calculate move speed changes.
Thanks
that seems to do the trick (though I changed 0.3 to 0.001 to hide the onscreen indicator)
Wander
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