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Wander
New Member
Join Date: Mar 2011
Location: The Netherlands
Old 03-30-2013 , 23:30   Re: [TF2] TF2Attributes (v1.0.0, 03/08/2013)
Reply With Quote #23

Quote:
Originally Posted by MasterOfTheXP View Post
Try TF2_AddCondition(client, TFCond_SpeedBuffAlly, 0.3); after you give the attribute. It's what VSH does to re-calculate move speed changes.
Thanks that seems to do the trick (though I changed 0.3 to 0.001 to hide the onscreen indicator)
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