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[l4d2] Save Weapon (Co-op)
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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
09-26-2021 , 23:09 Re: [l4d2] Save Weapon (Co-op)
#
123
Quote:
Originally Posted by
little_froy
custom melee's script name is able to get from the EntProp "m_strMapSetScriptName".
a sample to simply create melee by script name.
https://forums.alliedmods.net/showthread.php?t=333890
Thank you.
Quote:
Originally Posted by
Tonblader
is it compatible with the
[ANY] Cheats
plugin?
I rewrite the code and hope someone can test Custom Melee.
v5.5
-Support Custom 3rd party Melee
-Compatible with the [ANY] Cheats
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Last edited by HarryPotter; 09-28-2021 at
07:36
. Reason: updated v5.5
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