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[L4D & L4D2] Lift Music (1.5) [10-May-2020]
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Visual77
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Join Date: Jan 2009
05-20-2011 , 06:46 Re: [L4D & L4D2] Lift Music (1.0 - 19-May-2011)
#
3
Add if( StrEqual(sMap, "l4d_
vs
_hospital04_interior") ) g_iMapType = L4D_C8M4;
L4D1 always had coop maps and versus maps
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