Basically, when a zombie is in the radius detection, he is detected and the alarm starts to sound.
1.0 Plugin release1.2 Add Multilangual
* zp_md_enable [1|0] - Enable/Disable plugin * zp_md_radius [Num] - Size ofl radius detection * zp_md_aradius [Num] - Aura radius * zp_md_aurared [Num] - Red color (aura) * zp_md_auragreen [Num] - Green color (aura) * zp_md_aurablue [Num] - Blue color (aura) * zp_md_takedmg [1|0] - Enable/Disable health md * zp_md_health [Num] - Health md (requerid md_takedmg) * zp_md_max [Num] - Max ammount of md in the round * zp_md_remove [1|0] - Enable/Disable remove md* zp_md_delay [Num] - Delay to remove(requerid md_remove)
Ineedhelp: (Juan) : To help me with some codesFrk_14 : To help me with the Modelcrazyeffect : To help me making this plugin MultiLangual (Tuty, DrugZog & Fezh)
[en] English by crazyeffect[nl] Dutch by crazyeffect[es] Spanish by larito[bp] Brazilian Portuguese by vermillioN25[lt] Lithuanian by Kukulis :*[fr] French by NouveauJoueur[de] German by D o o m[pl] Polish by MmikiM[ro] Romanian by dorin2oo7[sr] Serbian by Jack86