If I change a cvar in game, the new value is not detected, and i can contune playing with a value that my rules should detect and fix. It works fine when i connect initialy, it detects and forces a normal value, but 10 mins into the game, i can change and go undetected.
Code:
amx_cvarrules add ex_interp !f 0.1 shout1 log1 kick3
amx_cvarrules add ex_extrapmax !f 1.2 shout1 log1 kick3
amx_cvarrules add _cl_minimap !f 2 shout1 log1 kick3
amx_cvarrules add cl_fog !f 0 shout1 log1 kick3
amx_cvarrules add r_fullbright !f 0 shout1 log1 kick3
amx_cvarrules add gl_monolights !f 0 shout1 log1 kick3
amx_cvarrules add gl_overbright !f 0 shout1 log1 kick3