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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 09-17-2017 , 14:51   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #18

I just tested it on my debian based setup. This is a game plugin, so I shouldn't be affected by the Metamod or Sourcemod versions.

status

PHP Code:
hostnameL4D Co-op Normal
version 
1.0.3.4 6312 secure  (unknown)
udp/ip  74.91.124.232:27016 [ public same ]
os      Linux Dedicated
map     
l4d_hospital01_apartment
players 
0 humans0 bots (4 max) (hibernating) (unreserved)

# userid name uniqueid connected ping loss state rate adr
#end 

Version

PHP Code:
Version 1.0.3.4 (left4dead)
Exe build15:44:59 Feb 18 2016 (6312) (500
plugin_print

PHP Code:
Loaded plugins:
---------------------
0:      "Tickrate_Enabler 1.4-dev, ProdigySim"
--------------------- 
Do you see these lines when you start your server?

PHP Code:
Tickrate_EnablerFound ServerGameDLL at ServerGameDLL005
Tickrate_Enabler
Found VEngineServer at VEngineServer022
Tickrate_Enabler
Read TickRate 60.000000 
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