public Action:TF2_CalcIsAttackCritical(client, weapon, String:weaponname[], &bool:result){ if(Huntday && TF2_GetClientTeam(client) == TFTeam_Red) { result = true; } else if(!Huntday) { result = false; } return Plugin_Continue;}
public Action:TF2_CalcIsAttackCritical(client, weapon, String:weaponname[], &bool:result){ result = Huntday && TF2_GetClientTeam(client) == TFTeam_Red; return Plugin_Changed;}